Ads
Ads

Ads

Ads

Ads

Ads

Ads

Ads




  • Geode
    los angeles CALIFORNIA

    SCI-Arc, ESTm Studio
    Spring 2012
    critic: Marcelo SPINA

    suckerPUNCH: Describe your project.

    Steve MOODY: Two separate piles are scripted—one for the exterior that creates overall form and orientation, and one for the interior, accounting for circulation and the two main concert halls—and then intersected with each other. Discrepancies and misalignments between the two intersecting piles create cracks that form continuity between the two aggregations. Residual spaces in the poche between the two piles becomes support space for the theaters, administrative areas and educational and practice facilities.

    [MORE]

  • Transient Threshold
    los angeles CALIFORNIA

    SCI-Arc, ESTm
    critic: Marcelyn GOW

    suckerPUNCH: Describe your project.

    Jacques LESEC & Christopher MARTIN: The Transient Threshold project focuses on the collection, storage, and distribution of condensation that occurs during shifts in the ambient air temperature. A composite system is developed using flexible silicone sheets that are infused with structural filaments to expand surfaces for the accumulation of condensation. These surfaces contract and enclose water within a permeable enclosure.

    [MORE]

  • Nube
    los angeles CALIFORNIA

    SCI-Arc, ESTm
    critic: Marcelo SPINA

    suckerPUNCH: Describe your project.

    Amir HABIBABADI, Francisco MOURE, & Pablo OSORIO: Nube is Spanish for cloud. Nube is an architectural and engineering project to shield stadiums at the 2022 FIFA World Cup from direct sun exposure. Nube bases its design on the exploration of continuity, and motion. These ideas were conceived during the exploration and research of carbon fiber pre-preg tapes and composites components applied to large scale projects.

    [MORE]

  • Knitted Cloud
    los angeles CALIFORNIA

    SCI-Arc, ESTm Final Studio
    critic: marcelo SPINA

    suckerPUNCH: Describe your project.

    mehrzad RAFEEI & somayyeh RAMEZANI: Contemporary digital design has always had a certain disconnection with its possible physical incarnation. Abstracted away from material properties, digital geometry floats in Euclidean space unaware of the physical constraint of what it represents. Our project attempts to bridge that divergence.
    [MORE]