HONG KONG — Golden Connection, two light sculpture installations by Peruvian artist Grimanesa Amorós, was featured at BAZAAR ART NIGHT on May 23rd, 2013 at the Four Seasons Hotel. Organized by BAZAAR ART, the most influential Chinese art magazine, and The Royal Academy of the Arts, the gala was held to celebrate the first edition of Art Basel Hong Kong. With a theme of “Art Changes the World,” the event confirmed Hong Kong’s place as a significant player in the emerging global art market.
-
suckerPUNCH: Describe your project.
Jennifer GEORGESCU: It seems that while that we can recognize that we are a part of nature, there is evidence of a disconnect taking place. We have no solid definition of what it is that we claim to be a part of, and rationality is privileged over wildness and chaos. We set aside small areas of land for enjoyment, we pay to see caged animals; we want to “dabble” in nature so that we can feel closer to it. Sand, Stones, Dead Leaves & Bone examines our relationship to nature and the anxiety that comes from our lack of contact with it.
-
This long overdue retrospective, the first major museum exhibition of Ken Price’s work in New York, will trace the development of his ceramic sculptures with approximately sixty-five examples from 1959 to 2012. The selection will range from the luminously glazed ovoid forms of Price’s early work to the suggestive, molten-like slumps he has made since the 1990s. In addition to the sculpture, the exhibition will feature eleven late works on paper by the artist. Price’s close friend, the architect Frank O. Gehry, designed the exhibition.
“Ken Price Sculpture: A Retrospective”
06/18–09/22
The Metropolitan Museum of Art
1000 Fifth Avenue (at 82nd Street)
New York, NY 10028 -
“Stolarnia” is the sixth design in the collection called “XII”, entirely designed by Karina Wiciak (designer in Wamhouse). “Stolarnia” (in Polish - Carpenter’s Shop) was inspired by the landscapes of the Bory Tucholskie National Park, near which the author lives and works. According to the author, a forest is a unique carpenter’s shop, where the nature uses wood and plants to create the most beautiful forms. Thus, the forest in itself is a perfect, designer work and no man can invent anything more perfect than the nature itself. So why not transfer that which is perfect and which has already been invented by nature into an interior? Pine trees, the most typical of the Tuchola forests, were used in the restaurant as a modern decoration, yet in a metal form. This is also a way of, and a pretext for, emphasizing the structural elements and fittings.
-
suckerPUNCH: Describe your project.
Nick ERVINCK: NOITEM is one of my most recent works. These works will be respresented as huge lightboxes. As a Rorsach-stain, these works have no single-point perspective and can be interpreted in different ways. For this series I don’t use my trademark color yellow but push the boundaries with very poetic and mysterious results. Desperately we try to search for forms we recognize but these creations don’t seem to fit in any category. Floating in an infinite space, the serie is like a shadow of the past. You can compare it in a way to “nachbilder” or “afterimages”: optical illusions we see for the short moment after we looked directly into the sun.
3-D, art, light, nick ERVINCK
0 -
suckerPUNCH: Describe your project.
Martin BÖTTGER (tsaworks): Splitter is an art installation as well as a stage design for the music and integrated arts festival in Winnipeg Canada called “Clusterfestival “. The construction is based on cardboard sharp triangle shapes in combination with a tape design at the edges of the structure in yellow and blue. The structure grows along the ceiling in a dimension of 11m x 4m x 3m.
-
suckerPUNCH: Describe your project.
Squidsoup (Anthony ROWE, Gaz BUSHELL, Chris BENNEWITH, Liam BIRTLES, & Ollie BOWN): Submergence transforms physical space into a Mixed Reality environment where virtual and real worlds coincide. The result is an immersive walkthrough experience that uses light to alter our perceptions of space and presence.
The experience is akin to walking through an abstract virtual environment, where pixels on a screen are replaced by thousands of points of light floating in space. These points of light create evocations and atmospheres, presence and movement, in physical space.
-
suckerPUNCH: Describe your project.
PLUS-SUM (Martin SUMMERS): Museums represent our greatest cultural and social aspirations in their mission to collect and disseminate ideas while also striving for symbolic status within global cultural and national/local, shared aspirations. A Museum of Contemporary Art has a particularly elevated status within this shared cultural milieu, because it embodies our aspirations to shape and evolve culture. It collects and defines the edges of our cultural production and at it’s best, reflects the current and future states of our collective evolution.
-
This project was inspired by Op Art, a twentieth century art movement and style in which artists sought to create an impression of movement on an image surface by means of an optical illusion. Passive elements consisting of composite laminates were produced with the goal of creating lightweight, semi-rigid, and nearly transparent pieces. The incorporation of active materials comprised a unique aspect of this project: the investigation of surface movement through controlled and repeatable deformation of the composite structure using SMA wiring technology. The integration of composite materials with SMA wiring and Arduino.
-
suckerPUNCH: Describe your project.
James ROPER: The pursuit of release or transcendence occur most purely within the seemingly opposing natures of religion and ‘sin’. This is dealt with explicitly in my Rapture series in which porn stars shed their carnal bodies giving way to an abstract purity beneath. The idea of release from the material to the spiritual is apparent in many religions as if there were a divine soul trapped in our earthly bodies, this is also analogous to contemporary imagery such as that found in comic books, specifically the way in which Clark Kent, a normal man, sheds his clothes to become a Superman.




















